Miggle Abanto

UI designer in the Philippines. I explore how interfaces could look and feel, cut what doesn't need to be there, and use AI to get to the good part faster.

UI & Visual Designer

Miggle Abanto

Selected work

How I work

Looks good is the start. Feels good is the job.

Layout and colour get you close. Motion and timing do the rest.

Profile

Miggle Abanto designs interfaces that look and feel right.

It started with a high school project. Someone else edited the video, it was rough, and I thought: fine, I'll do it myself. Video editing led to graphic design, and that led to interfaces. Since then: four years freelancing in graphic and web design, then two and a half as a product designer, where I also led how the team used AI to move faster through design and research. Layout, type, colour and motion are where I spend my time, mostly on the small things: spacing, timing, how something settles when you tap it.

Off the clockUsually deep in some indie game, reading up on whatever caught my attention that week, or tracking down a hole-in-the-wall food spot someone swore was worth the trip.